Thursday, May 8, 2014
2001 meets Close Encounters
It quickly became apparent that, as usual, my appetite for design outstripped UDK's capabilities. There was no way it was going to render properly and I would have had to deal with enabling fog and dominant lighting on the fly.
Then I had the idea of moving the landscape into my credits area instead of having it outside. With a bit of adjustments this was the result:
I realize it is a super plain landscape but it coveys the idea I wanted. I could screw around with this landscape for a week with a fancy material but sometimes simple is better.
Adding this landscape took the lighting build time from 8 minutes to 50 minutes. I think it is because of log output. I need to try rebuilding lighting without the log window enabled.
The credits level is almost done. Took about 2 weeks.