June 9th, 2013
My oldest daughter and I are working on a project for the Oculus Rift. We will be building a scene from Ready Player One. It is her honors project for next year. We expect it to take all summer to complete. The project will include a small book that documents the process of creating the scene.
We will need to learn several toolsets:
1. Blender : A free 3D modeling application for building static mesh objects
2. UDK : Engine to create the world which will include blender objects.
There is an amazing 41 part tutorial on youtube that we've starting watching. I finished the first 4 parts today and was able to create a dinosaur. I think it looks more like a robotic squirrel but regardless, it was amazingly easy.
I need to figure out how to import the blender objects into UDK. It looks a bit complicated. You have to create the object and then a clipping model of the object that defines how it will be interacted with. I will start with something simple and then see if I can get it into UDK including textures on the object.