VR development
Monday, September 25, 2017
Game Design Observations
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Game Design Observations My game is going to be large and open for the player to go in whatever direction they want. I've been playing...
Monday, September 18, 2017
Destiny 2 Graphics
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Destiny 2 Graphics I've played a lot of Destiny over the last few years. Yesterday I got the itch to play again so I picked up D...
Tuesday, September 12, 2017
Working on Urban Layout
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Working on Urban Layout I've been working on an urban layout now that I know the scale I need to construct the world. Here is a sam...
Sunday, September 10, 2017
Augmented vs Virtual Reality
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Augmented vs Virtual Reality I think there is a recent misconception that being able to walk around your house via inside-out tracking is...
Saturday, September 9, 2017
Distance Resolved
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I have basic elevation working and have resolved the distance rendering issue so that the world looks immense.
Tuesday, September 5, 2017
Elevation is Working
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Elevation is Working Elevation is hard. Really hard. I got the basic framework for it working today. It works surprisingly well. I have...
Monday, September 4, 2017
Foliage Lag
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Foliage Lag I have foliage working again. I have disabled deletion of foliage for the moment but I have a plan on how to efficiently mana...
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