VR Game Development

VR development

Saturday, May 3, 2014

UDK : Flip Texture Horizontal or Vertical

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How to flip a texture horizontally or vertically   Sometimes I post stuff here so I won't forget how I did it. This was simple but...
Monday, April 28, 2014

Credits

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Credits There is a lot of copyrighted material in my game. I have gotten approval to use a few items but I haven't bothered with the b...
Saturday, April 26, 2014

UDK : The One Sided Door Problem

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UDK : The One Sided Door Problem Here is the problem:  I want a door that is open when you are outside of a room but closes when you are...
Friday, April 25, 2014

Oscillating Transparency

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I was surprised how quickly I was able to create a material that oscillates transparency. I'm going to try to allow the player to chan...
Thursday, April 24, 2014

Judicious Lighting

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Judicious Lighting As I've been completing the Trantor level I had to adjust my meshes a bit. This caused lighting on my opening seque...
Sunday, April 20, 2014

Welcome to Trantor

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Welcome to Trantor I thought I was done building stuff but I can't just use the starting sequence for Trantor. I built a new com...
Thursday, April 17, 2014

Building with cubes in UDK

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Building with cubes in UDK Note: you can also use BSP brushes to do this. That is probably more efficient in resource consumption. Using a...
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