VR Game Development

VR development

Saturday, March 8, 2014

Blender Tips & Tricks

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Blender Tips & Tricks I've been using blender more and more and there are a few things that are important to know 1. Adding shor...
3 comments:
Wednesday, March 5, 2014

2001 : Jupiter & Beyond the Infinite

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  I did some screen captures of the Jupiter sequence from 2001. I wanted to build something similar into the start of my game...
Friday, February 28, 2014

The Stacks Wallpapers

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I have all the areas in place. Now I just need to do the grunt work of completing the game collection elements and linking them together. ...
Monday, February 24, 2014

Hand Crafting

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 February 25th, 2014 I spend ridiculous amounts of time researching and hand crafting every object I model. Take this IBM 2401 tape driv...

Saving & Loading Area

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  February 24th, 2014 When my game loads it has to hide around 20,000 objects. This is a slow affair. This made me have to come up w...
Sunday, February 16, 2014

Sneak Peak Stacks Hub Demo

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 Preview - 02/16/2014 I have been working diligently to pull everything together for my Ready Player One Stacks demo . I still have a lo...
Saturday, February 8, 2014

Light Map Nuances

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Light Maps Light maps are something I learned about last fall but I never paid them much attention. They were affecting foliage under ce...
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