VR development
Saturday, July 20, 2013
Masked textures in UDK
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July 20th, 2013 I have been working on my project and discovered that 20,000+ actors/meshes on the map can easily drag performance ...
Monday, July 8, 2013
Blender & UDK continued
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July 8th, 2013 Scale Making sure your blender objects are the right scale is important if you intend to export them to UDK (or any engine...
Sunday, July 7, 2013
Blender -> UDK
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July 7th, 2013 Creating Blender Meshes & Importing them into UDK It has been a while since I posted but that doesn't mean I...
Sunday, June 9, 2013
Blender
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June 9th, 2013 My oldest daughter and I are working on a project for the Oculus Rift. We will be building a scene from Ready Player...
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Wednesday, June 5, 2013
Qbeh
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June 4th, 2013 Throw iloMilo and Fez into a bag and Qbeh might just be what you pull out. This is the first full fledged demo I've...
Wednesday, May 29, 2013
Museum of the Microstar
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May 29th, 2013 Museum of the Microstar is an exhibition of the future. You teleport into it and are guided through a series of exhibits...
Tuesday, May 28, 2013
Architectural Visualization
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May 28th, 2013 I love architecture so when I saw this demo on the Oculus subreddit I have to give it a go. Details The detail of th...
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